Archive for Smuggler

Deus Ex Revisited

Posted in Diary, lotro, SWTOR with tags , , , , , on December 16, 2013 by Corleth

So, what am I playing on my shiny new PC?

Most of my time at the moment is being consumed by Deus Ex: Human Revolution. I was a huge fan of the original Deus Ex, back in the day (circa 2001), playing though it twice. I’d actually held off buying the Human Revolution re-make (it’s allegedly a prequel, in term of storyline), because I didn’t want to ruin my fond memories of its much older sibling. I need not have worried. Having been offered Human Revolution for free, as bonus gift with my new motherboard, I couldn’t resist the temptation to try, and I’m now glad I did.

Ten years on, the ‘new’ Deus Ex, seems to have all the hallmarks of the original in terms of game play, with the added graphical and game-play advances that the last decade has allowed. So far, I’m loving it, although it’s still early days (I’m approx. 5 hours in, game-play wise).

Deus Ex: Human Revolution

Deus Ex: Human Revolution

Elsewhere, LoTRO-wise, I still haven’t purchased Helms Deep and have no plans to do so this side of 2014. As such, I still haven’t done anything with my high level toons [on Gilrain], since before Wildermore hit. This is no reflection on Gilrain, but more down to the fact that what little draw LoTRO now has over me, is coming from playing my single toon on Landroval. The freedom of exploring regions that I hadn’t seen in several years, without the assistance of (baggage of?) alts, is still proving to be refreshing and fun. Currently, my Landroval minstrel is running around Goblin Town (love this map!), solo, at level 49; GT is actually an area that I’ve never really explored or quested in before, on any toon. How weird is that?

Down in Goblin Town

Down in Goblin Town

As an aside, I have a few comments to make with regard to the new trait tree functionality that was introduced with the Helm’s Deep patch. My Landroval based minstrel, both before and after the HD update, has been running round the Misty Mountains with a build that was, and still is, fully down the red line – i.e. built for damage.

Post HD, it feels like I’m killing things much faster, landing way more, and larger, critical hits. At level 49, I’ve been able to solo the entire ‘Great Goblin’s Throne Room’, including the Great Goblin himself – albeit whilst running as many buffs and boosts as I could lay my hands on. I’m pretty sure this would not have been possible (at least for me!) pre-HD, so my unscientific feeling is that toons are now a good chunk more powerful that they used to be.

Is this over-powering a good thing? Well, in general, you can run around the landscape with absolutely no fear of dying. Only if you take on instances, and/or mobs, that were originally designed for multiple players, are you going to be in any way stressed. This lack of challenge is not a good thing in my opinion. For me, the enjoyment of a reward is far diminished unless it’s had an associated challenge; something hard-earned, is almost always remembered and appreciated.

Exploring the Misty Mountains

Exploring the Misty Mountains

Moving on, it may seem a bit random, but a few weeks ago I got the urge to download and install SWTOR. So convinced was I, back in mid-2012, that I’d never play SWTOR again, that I put my SWTOR installation DVDs into a charity bag. Remember, that was before the game went free-to-play, so those disks cost me a good few quid , once upon a time. Anyway, I was a little shocked that reading about the latest ‘Galactic Starfighter’ expansion, got my juices flowing enough to feel like taking a peek. Now, I’m not a ‘twitch’ gamer, by any means, so the Starfighter expansion may well not float my boat, if/when I actually decide to subscribe again, but once I had SWTOR re-installed, I created a smuggler and have been enjoying her journey (currently level 22) ever since. How long will it last? Who knows…but for the moment, the journey is proving to be fun, and that’s good enough for me!

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